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Donald Norman.
Design of everyday things.
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more about this book (paperback)
Learn
more about this book (hardcover as originally published: The
psychology of everyday things)
This book is certainly a candidate for a design bible. Norman
puts the onus of good design on the designer and dispels operator
error mentality. If you already own this one, be sure to check
out some of Dr. Norman's other titles including Things
that make us smart and
The invisible computer.
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Jef Raskin.
The Humane Interface.
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Jef Raskin, the creater of the Apple Macintosh project, explores
current interface designs, exposing their fundamental flaws. He
discusses cognetics and proposes approaches for interfaces to
come. This very recent release already has strong reviews.
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Celia Pearce.
The interactive book.
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Celia Pearce investigates interactivity both inside and outside
the world of multimedia. This book is a great commentary on the
general nature of interactivity and where to find real world examples
for study.
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Reeves and Nass.
The media equation.
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Learn more about this book (hardcover)
Reeves and Nass provide solid and practicle research on the way
people interact with nonhuman subjects in very human ways.
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Ray Kristof, Amy Satran.
Interactivity by Design.
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This book is an excellent guide for marketing, communications,
and other professionals who need to develop a CD-ROM, kiosk, or
Web site. Good reviews.
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Janet Murray.
Hamlet on the holodeck.
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Learn more about this book (hardcover)
This book offers a look into the world of story telling using
digital media. It has been well received by the industry.
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Chris
Crawford.
The art of computer game design.
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Although the examples are dated (copyright 1984), Chris Crawford
does an excellent job of breaking down gaming in a way that can
be understood and reapplied. It is out of
print so your order will take some searching, but it is
well worth the wait. Thank you Amazon for helping us hunt these
down.
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Paul Heckel.
The elements of friendly software design.
Learn more about this book (paperback)
Paul Heckel describes 30 rules for designing friendly software
that are definitely worth paying attention to. It is out
of print so your order will take some searching, but it
is well worth the wait. Thank you Amazon for helping us hunt these
down.
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